Starmie counters
USAGE
4.3%
#40
ABILITYNatural Cure
BASE STATS
HP
60
ATK
75
DEF
85
SPA
100
SPD
85
SPE
115
BST520
TYPE MATCHUPS
2×
ElectricGrassBugGhostDark
½×
FireWaterIceFightingPsychicSteel
Moves
Rapid Spin
99.3%
Recover
79.2%
Scald
78.3%
Ice Beam
61.8%
Thunder Wave
17.3%
Hydro Pump
15.1%
Psychic
12.5%
Psyshock
11.5%
Items
Air Balloon
43.7%
Leftovers
30.6%
Life Orb
18.3%
Colbur Berry
5.7%
Choice Specs
0.8%
Choice Scarf
0.3%
Eject Button
0.3%
Light Clay
0.1%
Abilities
Natural Cure80.5%Analytic19.4%Illuminate0.1%
Checks & Counters
Reliability ranks observed matchups; KO rate is how often the checker knocked out or forced out the target. “Checker faints” reports the checker's own observed death rate. Categories use matchup reliability plus offensive and defensive base stats.
How to read this table
Use encounter count to judge sample size. A high-reliability check with a modest KO rate can still be useful when it consistently forces switches or limits the target.
#
Checker
Encounters
Reliability
KO Rate
Ranked #40 with 4.34% usage. Sorted by reliability score.