Aegislash counters
USAGE
9.2%
#24
ABILITYMagic Bounce
BASE STATS
HP
60
ATK
50
DEF
140
SPA
50
SPD
140
SPE
60
BST500
TYPE MATCHUPS
2×
FireGroundGhostDark
½×
GrassIcePsychicRockDragonSteelFairy
¼×
Bug
0×
NormalFightingPoison
Moves
Baton Pass
62.8%
Curse
57.5%
Substitute
46.6%
Roost
43.6%
Spikes
24.5%
Whirlwind
24.2%
Recover
22.4%
Destiny Bond
12.7%
Items
Leftovers
70.7%
Safety Goggles
13.2%
Choice Scarf
9.3%
Focus Sash
1.7%
Rocky Helmet
1.5%
Shed Shell
1.2%
Eject Button
0.8%
Toxic Orb
0.7%
Abilities
Magic Bounce78.2%Prankster15.7%Wonder Guard2.5%No Guard1.7%Levitate0.4%Drought0.4%Shadow Tag0.3%Stance Change0.3%
Leading observed checks
Open a matchup for a separate set-based damage estimate, or browse uploaded teams with both Pokémon.
Checks & Counters
Observed target KO or switch rate is upstream p: the fraction of relevant encounters where the target was knocked out or switched out. Standard error is upstream d. The conservative score is p − 4d. These ladder observations do not prove a set-specific counter.
How to read this table
Use encounter count and standard error to judge the sample. Damage estimates below use inferred sets and remain separate from the observed ladder metric.
#
Checker
Encounters
Conservative score
Target KO or switch rate
Ranked #24 with 9.23% usage. Sorted by conservative score.