Aggron-Mega counters
USAGE
9.4%
#20
ABILITYShadow Tag
BASE STATS
HP
70
ATK
140
DEF
230
SPA
60
SPD
80
SPE
50
BST630
TYPE MATCHUPS
2×
FireFightingGround
½×
NormalGrassIceFlyingPsychicBugRockDragonSteelFairy
0×
Poison
Moves
Baton Pass
96.5%
Heal Pulse
90.6%
Substitute
76.9%
Coil
74.3%
Recover
19.6%
Acupressure
18.3%
King's Shield
2.2%
Perish Song
2.1%
Items
Leftovers
95.2%
Safety Goggles
2.3%
Focus Sash
1.8%
Lum Berry
0.3%
Rocky Helmet
0.2%
Assault Vest
0.1%
Mental Herb
0.1%
Air Balloon
0.0%
Abilities
Shadow Tag95.6%Prankster1.9%Magic Bounce0.7%Arena Trap0.6%Fur Coat0.4%Wonder Guard0.2%Mold Breaker0.2%Speed Boost0.1%
Checks & Counters
Reliability ranks observed matchups; KO rate is how often the checker knocked out or forced out the target. “Checker faints” reports the checker's own observed death rate. Categories use matchup reliability plus offensive and defensive base stats.
How to read this table
Use encounter count to judge sample size. A high-reliability check with a modest KO rate can still be useful when it consistently forces switches or limits the target.
#
Checker
Encounters
Reliability
KO Rate
Ranked #20 with 9.44% usage. Sorted by reliability score.
