Garganacl counters
USAGE
1.4%
#54
ABILITYPurifying Salt
BASE STATS
HP
100
ATK
100
DEF
130
SPA
45
SPD
90
SPE
35
BST500
TYPE MATCHUPS
2×
WaterGrassFightingGroundSteel
½×
NormalFirePoisonFlying
Moves
Salt Cure
99.4%
Recover
61.7%
Protect
60.8%
Iron Defense
56.9%
Body Press
56.7%
Stealth Rock
30.1%
Curse
14.6%
Fissure
7.3%
Items
Leftovers
70.2%
Heavy-Duty Boots
21.9%
Rocky Helmet
5.3%
Covert Cloak
0.8%
Red Card
0.5%
Air Balloon
0.2%
Custap Berry
0.2%
Assault Vest
0.1%
Abilities
Purifying Salt97.4%Sturdy2.1%Clear Body0.4%
Tera Types
Ground
37.2%
Ghost
16.5%
Fairy
10.3%
Grass
9.5%
Water
9.1%
Flying
8.4%
Rock
5.0%
Steel
1.7%
Checks & Counters
Reliability ranks observed matchups; KO rate is how often the checker knocked out or forced out the target. “Checker faints” reports the checker's own observed death rate. Categories use matchup reliability plus offensive and defensive base stats.
How to read this table
Use encounter count to judge sample size. A high-reliability check with a modest KO rate can still be useful when it consistently forces switches or limits the target.
#
Checker
Encounters
Reliability
KO Rate
Ranked #54 with 1.41% usage. Sorted by reliability score.