Garchomp counters
USAGE
33.5%
#1
ABILITYRough Skin
BASE STATS
HP
108
ATK
130
DEF
95
SPA
80
SPD
85
SPE
102
BST600
TYPE MATCHUPS
4×
Ice
2×
DragonFairy
½×
FirePoisonRock
0×
Electric
Moves
Dragon Claw
92.1%
Earthquake
81.7%
Rock Slide
79.0%
Protect
77.6%
Stomping Tantrum
42.9%
Poison Jab
8.8%
Rock Tomb
7.9%
Dragon Tail
2.4%
Items
Life Orb
60.9%
Choice Scarf
14.2%
Sitrus Berry
10.8%
Roseli Berry
6.8%
Soft Sand
1.5%
Lum Berry
1.1%
Expert Belt
0.9%
White Herb
0.9%
Abilities
Rough Skin96.9%Sand Veil3.1%
Leading observed checks
Open a matchup for a separate set-based damage estimate, or browse uploaded teams with both Pokémon.
Checks & Counters
Observed target KO or switch rate is upstream p: the fraction of relevant encounters where the target was knocked out or switched out. Standard error is upstream d. The conservative score is p − 4d. These ladder observations do not prove a set-specific counter.
How to read this table
Use encounter count and standard error to judge the sample. Damage estimates below use inferred sets and remain separate from the observed ladder metric.
#
Checker
Encounters
Conservative score
Target KO or switch rate
Ranked #1 with 33.48% usage. Sorted by conservative score.