Garchomp counters
USAGE
56.8%
#1
ABILITYRough Skin
BASE STATS
HP
108
ATK
130
DEF
95
SPA
80
SPD
85
SPE
102
BST600
TYPE MATCHUPS
4×
Ice
2×
DragonFairy
½×
FirePoisonRock
0×
Electric
Moves
Earthquake
98.5%
Stealth Rock
86.1%
Flamethrower
50.1%
Draco Meteor
49.5%
Dragon Tail
31.9%
Spikes
26.4%
Outrage
8.9%
Swords Dance
6.9%
Items
Life Orb
50.1%
Rocky Helmet
32.7%
Choice Scarf
6.4%
Loaded Dice
5.3%
Leftovers
4.2%
Heavy-Duty Boots
0.4%
Focus Sash
0.3%
Yache Berry
0.2%
Abilities
Rough Skin99.5%Sand Veil0.5%
Leading observed checks
Open a matchup for a separate set-based damage estimate, or browse uploaded teams with both Pokémon.
Checks & Counters
Observed target KO or switch rate is upstream p: the fraction of relevant encounters where the target was knocked out or switched out. Standard error is upstream d. The conservative score is p − 4d. These ladder observations do not prove a set-specific counter.
How to read this table
Use encounter count and standard error to judge the sample. Damage estimates below use inferred sets and remain separate from the observed ladder metric.
#
Checker
Encounters
Conservative score
Target KO or switch rate
Ranked #1 with 56.84% usage. Sorted by conservative score.