Alomomola counters
USAGE
3.2%
#44
ABILITYRegenerator
BASE STATS
HP
165
ATK
75
DEF
80
SPA
40
SPD
45
SPE
65
BST470
TYPE MATCHUPS
2×
ElectricGrass
½×
FireWaterIceSteel
Moves
Flip Turn
99.0%
Wish
98.1%
Protect
96.6%
Scald
49.5%
Tickle
39.8%
Mirror Coat
6.1%
Liquidation
4.4%
Play Rough
2.0%
Items
Rocky Helmet
44.3%
Sablenite
27.1%
Scovillainite
7.6%
Dragalgite
6.9%
Heavy-Duty Boots
6.0%
Aggronite
1.9%
Audinite
1.6%
Victreebelite
1.2%
Abilities
Regenerator97.6%Healer1.8%Hydration0.6%
Checks & Counters
Reliability ranks observed matchups; KO rate is how often the checker knocked out or forced out the target. “Checker faints” reports the checker's own observed death rate. Categories use matchup reliability plus offensive and defensive base stats.
How to read this table
Use encounter count to judge sample size. A high-reliability check with a modest KO rate can still be useful when it consistently forces switches or limits the target.
#
Checker
Encounters
Reliability
KO Rate
Ranked #44 with 3.15% usage. Sorted by reliability score.