Greninja counters
USAGE
2.1%
#68
ABILITYBattle Bond
BASE STATS
HP
72
ATK
95
DEF
67
SPA
103
SPD
71
SPE
122
BST530
TYPE MATCHUPS
2×
ElectricGrassFightingBugFairy
½×
FireWaterIceGhostDarkSteel
0×
Psychic
Moves
Dark Pulse
93.0%
Water Shuriken
82.3%
Ice Beam
70.0%
Hydro Pump
57.8%
Surf
35.8%
Sludge Wave
27.7%
U-turn
10.1%
Spikes
4.7%
Items
Life Orb
52.2%
Waterium Z
26.1%
Choice Specs
12.2%
Choice Scarf
5.0%
Focus Sash
1.3%
Darkinium Z
0.8%
Loaded Dice
0.7%
Expert Belt
0.5%
Abilities
Battle Bond89.2%Protean10.8%Torrent0.1%
Checks & Counters
Reliability ranks observed matchups; KO rate is how often the checker knocked out or forced out the target. “Checker faints” reports the checker's own observed death rate. Categories use matchup reliability plus offensive and defensive base stats.
How to read this table
Use encounter count to judge sample size. A high-reliability check with a modest KO rate can still be useful when it consistently forces switches or limits the target.
#
Checker
Encounters
Reliability
KO Rate
Ranked #68 with 2.09% usage. Sorted by reliability score.