Giratina counters
USAGE
15.2%
#12
ABILITYMagic Bounce
BASE STATS
HP
150
ATK
100
DEF
120
SPA
100
SPD
120
SPE
90
BST680
TYPE MATCHUPS
2×
IceGhostDragonDarkFairy
½×
FireWaterElectricGrassPoisonBug
0×
NormalFighting
Moves
Baton Pass
41.6%
Court Change
37.4%
Heart Swap
33.1%
Revival Blessing
32.0%
Recover
30.1%
Curse
23.8%
Encore
18.2%
Strength Sap
18.0%
Items
Ability Shield
40.3%
Leftovers
36.8%
Leppa Berry
9.1%
Safety Goggles
3.8%
Heavy-Duty Boots
2.8%
Focus Sash
2.8%
Choice Scarf
2.1%
Rocky Helmet
0.8%
Abilities
Magic Bounce44.0%Prankster33.8%Good as Gold4.4%Neutralizing Gas3.9%Wonder Guard3.4%Shadow Tag2.9%Harvest2.1%Regenerator1.0%
Tera Types
Ghost
33.0%
Dark
24.2%
Normal
12.7%
Water
9.7%
Fairy
9.3%
Poison
5.8%
Steel
2.9%
Ground
1.7%
Leading observed checks
Open a matchup for a separate set-based damage estimate, or browse uploaded teams with both Pokémon.
Checks & Counters
Observed target KO or switch rate is upstream p: the fraction of relevant encounters where the target was knocked out or switched out. Standard error is upstream d. The conservative score is p − 4d. These ladder observations do not prove a set-specific counter.
How to read this table
Use encounter count and standard error to judge the sample. Damage estimates below use inferred sets and remain separate from the observed ladder metric.
#
Checker
Encounters
Conservative score
Target KO or switch rate
Ranked #12 with 15.18% usage. Sorted by conservative score.