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Bisharp counters

Gen 6 OU · Sorted by p − 4 standard errors · Smogon source period May 2026 - Jul 2026 · Generated 2026-08-05

Bisharp
#0625 Bisharp
DarkSteel
USAGE 16.7% #10
ABILITYDefiant
HP 65
ATK 125
DEF 100
SPA 60
SPD 70
SPE 70
BST490
Fighting
FireGround
½×
NormalGrassIceFlyingRockGhostDragonDarkSteel
PoisonPsychic
Knock Off 99.9% Sucker Punch 99.8% Iron Head 97.6% Swords Dance 81.2% Pursuit 17.7% Taunt 1.9% Low Kick 1.4% Stealth Rock 0.2%
Black Glasses 44.2% Assault Vest 15.3% Lum Berry 13.4% Life Orb 13.0% Shuca Berry 7.5% Leftovers 4.7% Dread Plate 0.7% Choice Scarf 0.5%
Defiant100.0%Inner Focus0.0%Pressure0.0%
Browse Gen 6 OU teams using Bisharp →

Leading observed checks

Open a matchup for a separate set-based damage estimate, or browse uploaded teams with both Pokémon.

Team core to explore Bisharp + Serperior 49.8% teammate usage Explore teams →

Checks & Counters

Observed target KO or switch rate is upstream p: the fraction of relevant encounters where the target was knocked out or switched out. Standard error is upstream d. The conservative score is p − 4d. These ladder observations do not prove a set-specific counter.

How to read this table

Use encounter count and standard error to judge the sample. Damage estimates below use inferred sets and remain separate from the observed ladder metric.

# Checker Encounters Conservative score Target KO or switch rate

Ranked #10 with 16.74% usage. Sorted by conservative score.