Giratina-Origin counters
USAGE
2.5%
#40
BASE STATS
HP
150
ATK
120
DEF
100
SPA
120
SPD
100
SPE
90
BST680
TYPE MATCHUPS
2×
IceGhostDragonDarkFairy
½×
FireWaterElectricGrassPoisonBug
0×
NormalFighting
Moves
Defog
88.5%
Shadow Sneak
74.4%
Poltergeist
60.4%
Dragon Tail
36.7%
Shadow Force
32.9%
Will-O-Wisp
24.4%
Draco Meteor
12.4%
Hex
11.0%
Items
Griseous Core
100.0%
Tera Types
Ghost
47.6%
Steel
29.0%
Normal
6.1%
Fairy
5.4%
Electric
3.7%
Dragon
2.5%
Fire
2.4%
Poison
1.5%
Checks & Counters
Reliability ranks observed matchups; KO rate is how often the checker knocked out or forced out the target. “Checker faints” reports the checker's own observed death rate. Categories use matchup reliability plus offensive and defensive base stats.
How to read this table
Use encounter count to judge sample size. A high-reliability check with a modest KO rate can still be useful when it consistently forces switches or limits the target.
#
Checker
Encounters
Reliability
KO Rate
Ranked #40 with 2.54% usage. Sorted by reliability score.