Giratina-Origin counters
USAGE
2.7%
#36
BASE STATS
HP
150
ATK
120
DEF
100
SPA
120
SPD
100
SPE
90
BST680
TYPE MATCHUPS
2×
IceGhostDragonDarkFairy
½×
FireWaterElectricGrassPoisonBug
0×
NormalFighting
Moves
Defog
91.0%
Shadow Sneak
67.6%
Poltergeist
50.6%
Dragon Tail
40.3%
Will-O-Wisp
34.3%
Draco Meteor
23.0%
Hex
22.6%
Thunder Wave
16.6%
Items
Griseous Core
100.0%
Tera Types
Steel
40.8%
Ghost
31.4%
Normal
7.5%
Fairy
6.0%
Fire
5.5%
Ground
1.7%
Poison
1.7%
Water
1.4%
Checks & Counters
Reliability ranks observed matchups; KO rate is how often the checker knocked out or forced out the target. “Checker faints” reports the checker's own observed death rate. Categories use matchup reliability plus offensive and defensive base stats.
How to read this table
Use encounter count to judge sample size. A high-reliability check with a modest KO rate can still be useful when it consistently forces switches or limits the target.
#
Checker
Encounters
Reliability
KO Rate
Ranked #36 with 2.66% usage. Sorted by reliability score.