Skarmory counters
USAGE
1.4%
#55
ABILITYSturdy
BASE STATS
HP
65
ATK
80
DEF
140
SPA
40
SPD
70
SPE
70
BST465
TYPE MATCHUPS
2×
FireElectric
½×
NormalFlyingPsychicDragonSteelFairy
¼×
GrassBug
0×
PoisonGround
Moves
Roost
93.0%
Spikes
92.0%
Body Press
88.1%
Curse
77.3%
Whirlwind
19.3%
Stealth Rock
12.2%
Brave Bird
6.5%
Taunt
5.4%
Items
Rocky Helmet
86.4%
Red Card
6.2%
Mental Herb
3.4%
Leftovers
2.2%
Heavy-Duty Boots
1.1%
Covert Cloak
0.2%
Safety Goggles
0.1%
Sticky Barb
0.1%
Abilities
Sturdy97.4%Keen Eye1.5%Weak Armor1.1%
Tera Types
Ghost
83.2%
Steel
7.9%
Ground
5.5%
Water
1.1%
Fire
0.7%
Dragon
0.5%
Grass
0.5%
Fairy
0.2%
Common Teammates
Checks & Counters
Reliability ranks observed matchups; KO rate is how often the checker knocked out or forced out the target. “Checker faints” reports the checker's own observed death rate. Categories use matchup reliability plus offensive and defensive base stats.
How to read this table
Use encounter count to judge sample size. A high-reliability check with a modest KO rate can still be useful when it consistently forces switches or limits the target.
#
Checker
Encounters
Reliability
KO Rate
Ranked #55 with 1.40% usage. Sorted by reliability score.