Garchomp counters
USAGE
51.9%
#1
ABILITYRough Skin
BASE STATS
HP
108
ATK
130
DEF
95
SPA
80
SPD
85
SPE
102
BST600
TYPE MATCHUPS
4×
Ice
2×
DragonFairy
½×
FirePoisonRock
0×
Electric
Moves
Earthquake
98.2%
Stealth Rock
67.7%
Dragon Tail
44.9%
Swords Dance
23.9%
Scale Shot
23.7%
Spikes
21.1%
Fire Fang
18.6%
Poison Jab
15.3%
Items
Sitrus Berry
19.5%
Leftovers
18.9%
Life Orb
15.9%
Choice Scarf
9.4%
Lum Berry
8.6%
Haban Berry
7.3%
Soft Sand
4.9%
Roseli Berry
3.9%
Abilities
Rough Skin99.8%Sand Veil0.2%
Leading observed checks
Open a matchup for a separate set-based damage estimate, or browse uploaded teams with both Pokémon.
Checks & Counters
Observed target KO or switch rate is upstream p: the fraction of relevant encounters where the target was knocked out or switched out. Standard error is upstream d. The conservative score is p − 4d. These ladder observations do not prove a set-specific counter.
How to read this table
Use encounter count and standard error to judge the sample. Damage estimates below use inferred sets and remain separate from the observed ladder metric.
#
Checker
Encounters
Conservative score
Target KO or switch rate
Ranked #1 with 51.87% usage. Sorted by conservative score.