Ceruledge counters
USAGE
9.8%
#15
ABILITYWeak Armor
BASE STATS
HP
75
ATK
125
DEF
80
SPA
60
SPD
100
SPE
85
BST525
TYPE MATCHUPS
2×
WaterGroundRockGhostDark
½×
FireGrassIcePoisonSteelFairy
¼×
Bug
0×
NormalFighting
Moves
Bitter Blade
99.7%
Swords Dance
95.4%
Close Combat
59.5%
Shadow Sneak
51.2%
Destiny Bond
47.7%
Poltergeist
41.7%
Endure
3.3%
Shadow Claw
0.4%
Items
Focus Sash
92.4%
Weakness Policy
3.3%
Air Balloon
2.3%
Heavy-Duty Boots
1.0%
Life Orb
0.4%
Choice Scarf
0.2%
Scope Lens
0.2%
Leftovers
0.1%
Abilities
Weak Armor99.4%Flash Fire0.6%
Checks & Counters
Reliability ranks observed matchups; KO rate is how often the checker knocked out or forced out the target. “Checker faints” reports the checker's own observed death rate. Categories use matchup reliability plus offensive and defensive base stats.
How to read this table
Use encounter count to judge sample size. A high-reliability check with a modest KO rate can still be useful when it consistently forces switches or limits the target.
#
Checker
Encounters
Reliability
KO Rate
Ranked #15 with 9.81% usage. Sorted by reliability score.