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Goodra-Hisui counters

Gen 9 Monotype · Sorted by p − 4 standard errors · Smogon source period May 2026 - Jul 2026 · Generated 2026-08-05

Goodra-Hisui
#0706 Goodra-Hisui
SteelDragon
USAGE 17.0% #4
ABILITYGooey
HP 80
ATK 100
DEF 100
SPA 110
SPD 150
SPE 60
BST600
2×
FightingGround
½×
NormalWaterElectricFlyingPsychicBugRockSteel
¼×
Grass
0×
Poison
Heavy Slam 97.1% Dragon Tail 88.3% Knock Off 85.8% Protect 60.1% Life Dew 13.3% Flamethrower 11.0% Earthquake 9.0% Ice Beam 8.8%
Leftovers 72.2% Assault Vest 23.7% Heavy-Duty Boots 3.3% Expert Belt 0.2% Chople Berry 0.2% Choice Band 0.1% Air Balloon 0.1% Lum Berry 0.1%
Gooey71.4%Shell Armor18.6%Sap Sipper10.0%

Leading observed checks

Open a matchup for a separate set-based damage estimate, or browse uploaded teams with both Pokémon.

Team core to explore Goodra-Hisui + Garchomp 23.7% teammate usage Explore teams →

Checks & Counters

Observed target KO or switch rate is upstream p: the fraction of relevant encounters where the target was knocked out or switched out. Standard error is upstream d. The conservative score is p − 4d. These ladder observations do not prove a set-specific counter.

How to read this table

Use encounter count and standard error to judge the sample. Damage estimates below use inferred sets and remain separate from the observed ladder metric.

# Checker Encounters Conservative score Target KO or switch rate

Ranked #4 with 16.99% usage. Sorted by conservative score.