Incineroar counters
USAGE
34.4%
#6
ABILITYIntimidate
BASE STATS
HP
95
ATK
115
DEF
90
SPA
80
SPD
90
SPE
60
BST530
TYPE MATCHUPS
2×
WaterFightingGroundRock
½×
FireGrassIceGhostDarkSteel
0×
Psychic
Moves
Fake Out
99.6%
Knock Off
92.9%
Parting Shot
79.0%
Flare Blitz
69.4%
Roar
22.9%
U-turn
14.9%
Will-O-Wisp
6.2%
Taunt
2.8%
Items
Sitrus Berry
46.0%
Aguav Berry
17.2%
Assault Vest
14.9%
Safety Goggles
6.9%
Roseli Berry
3.2%
Rocky Helmet
2.4%
Shuca Berry
1.8%
Heavy-Duty Boots
1.3%
Abilities
Intimidate99.8%Blaze0.2%
Tera Types
Grass
53.9%
Bug
12.2%
Ghost
9.7%
Fire
9.0%
Water
4.9%
Flying
3.8%
Fairy
3.5%
Checks & Counters
Reliability ranks observed matchups; KO rate is how often the checker knocked out or forced out the target. “Checker faints” reports the checker's own observed death rate. Categories use matchup reliability plus offensive and defensive base stats.
How to read this table
Use encounter count to judge sample size. A high-reliability check with a modest KO rate can still be useful when it consistently forces switches or limits the target.
#
Checker
Encounters
Reliability
KO Rate
Ranked #6 with 34.41% usage. Sorted by reliability score.
