Kleavor counters
USAGE
17.4%
#9
ABILITYSharpness
BASE STATS
HP
70
ATK
135
DEF
95
SPA
45
SPD
70
SPE
85
BST500
TYPE MATCHUPS
2×
WaterRockSteel
½×
NormalPoison
Moves
Stone Axe
100.0%
X-Scissor
88.4%
Close Combat
64.0%
Swords Dance
45.1%
Trailblaze
35.3%
U-turn
20.7%
Quick Attack
18.8%
Aerial Ace
9.0%
Items
Focus Sash
75.9%
Choice Scarf
19.5%
Choice Band
1.5%
Heavy-Duty Boots
1.5%
Life Orb
1.2%
Assault Vest
0.1%
Custap Berry
0.1%
Expert Belt
0.1%
Abilities
Sharpness99.9%Sheer Force0.0%Swarm0.0%
Tera Types
Ghost
40.8%
Fighting
20.7%
Normal
11.0%
Grass
8.8%
Bug
8.4%
Steel
3.2%
Dark
2.8%
Rock
2.4%
Checks & Counters
Reliability ranks observed matchups; KO rate is how often the checker knocked out or forced out the target. “Checker faints” reports the checker's own observed death rate. Categories use matchup reliability plus offensive and defensive base stats.
How to read this table
Use encounter count to judge sample size. A high-reliability check with a modest KO rate can still be useful when it consistently forces switches or limits the target.
#
Checker
Encounters
Reliability
KO Rate
Ranked #9 with 17.41% usage. Sorted by reliability score.