Sinistcha counters
USAGE
10.9%
#21
ABILITYHeatproof
BASE STATS
HP
71
ATK
60
DEF
106
SPA
121
SPD
80
SPE
70
BST508
TYPE MATCHUPS
2×
FireIceFlyingGhostDark
½×
WaterElectricGrassGround
0×
NormalFighting
Moves
Strength Sap
79.4%
Matcha Gotcha
71.7%
Shadow Ball
71.0%
Calm Mind
68.4%
Hex
28.7%
Stun Spore
26.3%
Nasty Plot
24.6%
Trick Room
19.1%
Items
Leftovers
41.1%
Heavy-Duty Boots
29.7%
Weakness Policy
17.7%
Colbur Berry
9.2%
Covert Cloak
0.9%
Grassy Seed
0.3%
Choice Specs
0.2%
Rocky Helmet
0.2%
Abilities
Heatproof98.8%Hospitality1.2%
Tera Types
Poison
73.7%
Fairy
10.3%
Steel
9.9%
Ghost
2.8%
Water
1.5%
Grass
1.1%
Electric
0.2%
Dark
0.1%
Checks & Counters
Reliability ranks observed matchups; KO rate is how often the checker knocked out or forced out the target. “Checker faints” reports the checker's own observed death rate. Categories use matchup reliability plus offensive and defensive base stats.
How to read this table
Use encounter count to judge sample size. A high-reliability check with a modest KO rate can still be useful when it consistently forces switches or limits the target.
#
Checker
Encounters
Reliability
KO Rate
Ranked #21 with 10.86% usage. Sorted by reliability score.