Suicune counters
USAGE
1.4%
#66
ABILITYPressure
BASE STATS
HP
100
ATK
75
DEF
115
SPA
90
SPD
115
SPE
85
BST580
TYPE MATCHUPS
2×
ElectricGrass
½×
FireWaterIceSteel
Moves
Calm Mind
99.6%
Scald
98.5%
Substitute
86.4%
Protect
86.0%
Rest
10.6%
Sleep Talk
7.7%
Ice Beam
3.4%
Extrasensory
2.9%
Items
Leftovers
97.1%
Psychium Z
2.9%
Waterium Z
0.0%
Assault Vest
0.0%
Rocky Helmet
0.0%
Chesto Berry
0.0%
Aguav Berry
0.0%
Life Orb
0.0%
Abilities
Pressure98.6%Inner Focus1.4%
Checks & Counters
Reliability ranks observed matchups; KO rate is how often the checker knocked out or forced out the target. “Checker faints” reports the checker's own observed death rate. Categories use matchup reliability plus offensive and defensive base stats.
How to read this table
Use encounter count to judge sample size. A high-reliability check with a modest KO rate can still be useful when it consistently forces switches or limits the target.
#
Checker
Encounters
Reliability
KO Rate
Ranked #66 with 1.43% usage. Sorted by reliability score.