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Great Tusk counters

Gen 9 Anything Goes · Sorted by reliability score · Smogon · Apr 2026 - Jun 2026

Great Tusk
#0984 Great Tusk
GroundFighting
USAGE 1.0% #64
HP 115
ATK 131
DEF 131
SPA 53
SPD 53
SPE 87
BST570
WaterGrassIceFlyingPsychicFairy
½×
PoisonBugDark
¼×
Rock
Electric
Rapid Spin 96.4% Headlong Rush 55.5% Stealth Rock 48.2% Knock Off 47.8% Close Combat 46.4% Earthquake 30.5% Body Press 20.2% Ice Spinner 16.6%
Booster Energy 33.5% Leftovers 26.2% Heavy-Duty Boots 15.8% Rocky Helmet 13.2% Assault Vest 4.9% Choice Scarf 2.1% Focus Sash 2.0% Chesto Berry 1.0%
Ground 37.1% Water 19.1% Steel 15.3% Fairy 6.2% Grass 4.0% Dark 3.7% Normal 3.4% Fire 2.9%

Checks & Counters

Reliability ranks observed matchups; KO rate is how often the checker knocked out or forced out the target. “Checker faints” reports the checker's own observed death rate. Categories use matchup reliability plus offensive and defensive base stats.

How to read this table

Use encounter count to judge sample size. A high-reliability check with a modest KO rate can still be useful when it consistently forces switches or limits the target.

# Checker Encounters Reliability KO Rate
01
Calyrex-Shadow
Calyrex-Shadow
PsychicGhost OFFENSIVE CHECK
23.025
70
70.3% checker faints 9.52%
02
Koraidon
Koraidon
FightingDragon SOFT CHECK
25.411
46
46.0% checker faints 9.89%

Ranked #64 with 1.02% usage. Sorted by reliability score.