Mandibuzz counters
USAGE
4.5%
#32
ABILITYOvercoat
BASE STATS
HP
110
ATK
65
DEF
105
SPA
55
SPD
95
SPE
80
BST510
TYPE MATCHUPS
2×
ElectricIceRockFairy
½×
GrassGhostDark
0×
GroundPsychic
Moves
Toxic
95.1%
Knock Off
91.6%
Roost
90.9%
Whirlwind
68.4%
Defog
37.7%
Foul Play
6.7%
Tailwind
4.9%
U-turn
3.0%
Items
Heavy-Duty Boots
82.8%
Leftovers
15.7%
Rocky Helmet
0.8%
Mental Herb
0.7%
Lagging Tail
0.1%
Mystic Water
0.0%
Focus Sash
0.0%
Damp Rock
0.0%
Abilities
Overcoat99.6%Big Pecks0.4%Weak Armor0.0%
Tera Types
Poison
77.5%
Steel
10.0%
Ground
9.2%
Dark
2.5%
Fire
0.5%
Electric
0.4%
Fairy
0.0%
Normal
0.0%
Leading observed checks
Open a matchup for a separate set-based damage estimate, or browse uploaded teams with both Pokémon.
Checks & Counters
Observed target KO or switch rate is upstream p: the fraction of relevant encounters where the target was knocked out or switched out. Standard error is upstream d. The conservative score is p − 4d. These ladder observations do not prove a set-specific counter.
How to read this table
Use encounter count and standard error to judge the sample. Damage estimates below use inferred sets and remain separate from the observed ladder metric.
#
Checker
Encounters
Conservative score
Target KO or switch rate
Ranked #32 with 4.54% usage. Sorted by conservative score.