Excadrill counters
USAGE
4.2%
#33
ABILITYSand Rush
BASE STATS
HP
110
ATK
135
DEF
60
SPA
50
SPD
65
SPE
88
BST508
TYPE MATCHUPS
2×
FireWaterFightingGround
½×
NormalFlyingPsychicBugDragonSteelFairy
¼×
Rock
0×
ElectricPoison
Moves
Iron Head
99.9%
Protect
99.9%
Rock Slide
96.4%
High Horsepower
77.5%
Earthquake
24.2%
Rock Tomb
0.9%
Swords Dance
0.8%
Stomping Tantrum
0.1%
Items
Focus Sash
97.6%
Life Orb
2.0%
White Herb
0.2%
Choice Scarf
0.1%
Soft Sand
0.1%
Muscle Band
0.0%
Scope Lens
0.0%
Expert Belt
0.0%
Abilities
Sand Rush99.7%Mold Breaker0.2%Sand Force0.1%
Checks & Counters
Reliability ranks observed matchups; KO rate is how often the checker knocked out or forced out the target. “Checker faints” reports the checker's own observed death rate. Categories use matchup reliability plus offensive and defensive base stats.
How to read this table
Use encounter count to judge sample size. A high-reliability check with a modest KO rate can still be useful when it consistently forces switches or limits the target.
#
Checker
Encounters
Reliability
KO Rate
Ranked #33 with 4.20% usage. Sorted by reliability score.