Kingambit counters
USAGE
34.0%
#4
ABILITYDefiant
BASE STATS
HP
100
ATK
135
DEF
120
SPA
60
SPD
85
SPE
50
BST550
TYPE MATCHUPS
4×
Fighting
2×
FireGround
½×
NormalGrassIceRockGhostDragonDarkSteel
0×
PoisonPsychic
Moves
Sucker Punch
99.8%
Kowtow Cleave
98.8%
Protect
62.7%
Iron Head
52.8%
Low Kick
46.4%
Swords Dance
38.4%
Assurance
1.0%
Brick Break
0.0%
Items
Life Orb
33.0%
Chople Berry
30.9%
Focus Sash
18.7%
Black Glasses
14.7%
Occa Berry
2.4%
Expert Belt
0.2%
Black Belt
0.0%
Leftovers
0.0%
Abilities
Defiant100.0%Supreme Overlord0.0%Pressure0.0%
Leading observed checks
Open a matchup for a separate set-based damage estimate, or browse uploaded teams with both Pokémon.
Checks & Counters
Observed target KO or switch rate is upstream p: the fraction of relevant encounters where the target was knocked out or switched out. Standard error is upstream d. The conservative score is p − 4d. These ladder observations do not prove a set-specific counter.
How to read this table
Use encounter count and standard error to judge the sample. Damage estimates below use inferred sets and remain separate from the observed ladder metric.
#
Checker
Encounters
Conservative score
Target KO or switch rate
Ranked #4 with 33.98% usage. Sorted by conservative score.