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Impidimp counters

Gen 9 LC · Sorted by reliability score · Smogon · Apr 2026 - Jun 2026

Impidimp
#0859 Impidimp
DarkFairy
USAGE 10.2% #18
ABILITYPickpocket
HP 45
ATK 45
DEF 30
SPA 55
SPD 40
SPE 50
BST265
PoisonSteelFairy
½×
Ghost
¼×
Dark
PsychicDragon
Reflect 99.9% Light Screen 99.9% Parting Shot 99.2% Dazzling Gleam 96.3% Thunder Wave 2.0% Taunt 1.5% Foul Play 0.6% Draining Kiss 0.2%
Light Clay 99.8% Eviolite 0.1% Eject Button 0.0% Lagging Tail 0.0% Wide Lens 0.0% Roseli Berry 0.0% Normal Gem 0.0% Leftovers 0.0%
Pickpocket0.0%Frisk0.0%
Ghost 96.2% Dark 1.9% Steel 1.2% Fairy 0.6% Water 0.0% Poison 0.0% Bug 0.0% Normal 0.0%

Checks & Counters

Reliability ranks observed matchups; KO rate is how often the checker knocked out or forced out the target. “Checker faints” reports the checker's own observed death rate. Categories use matchup reliability plus offensive and defensive base stats.

How to read this table

Use encounter count to judge sample size. A high-reliability check with a modest KO rate can still be useful when it consistently forces switches or limits the target.

# Checker Encounters Reliability KO Rate
01
Mienfoo
Mienfoo
Fighting SOFT CHECK
29.472
46
45.8% checker faints 9.18%
02
Vullaby
Vullaby
DarkFlying SOFT CHECK
22.375
17
17.2% checker faints 7.97%

Ranked #18 with 10.23% usage. Sorted by reliability score.