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Trapinch counters

Gen 9 LC · Sorted by reliability score · Smogon · Apr 2026 - Jun 2026

Trapinch
#0328 Trapinch
Ground
USAGE 13.6% #15
ABILITYArena Trap
HP 45
ATK 100
DEF 45
SPA 45
SPD 45
SPE 10
BST290
WaterGrassIce
½×
PoisonRock
Electric
Earthquake 99.9% First Impression 99.9% Stone Edge 91.9% Feint 82.8% Quick Attack 9.5% Giga Drain 5.5% Stealth Rock 5.2% Tera Blast 3.1%
Eviolite 99.1% Choice Band 0.4% Choice Scarf 0.4% Life Orb 0.0% Assault Vest 0.0% Shell Bell 0.0% Leftovers 0.0% Silver Powder 0.0%
Arena Trap99.9%Hyper Cutter0.1%Sheer Force0.0%
Bug 76.0% Water 14.5% Steel 3.4% Grass 2.8% Fire 2.0% Rock 0.7% Ground 0.6% Flying 0.0%

Checks & Counters

Reliability ranks observed matchups; KO rate is how often the checker knocked out or forced out the target. “Checker faints” reports the checker's own observed death rate. Categories use matchup reliability plus offensive and defensive base stats.

How to read this table

Use encounter count to judge sample size. A high-reliability check with a modest KO rate can still be useful when it consistently forces switches or limits the target.

# Checker Encounters Reliability KO Rate
01
Mienfoo
Mienfoo
Fighting OFFENSIVE CHECK
23.772
69
68.7% checker faints 9.51%

Ranked #15 with 13.58% usage. Sorted by reliability score.