Slowking-Galar counters
USAGE
1.7%
#85
ABILITYRegenerator
BASE STATS
HP
95
ATK
65
DEF
80
SPA
110
SPD
110
SPE
30
BST490
TYPE MATCHUPS
2×
GroundGhostDark
½×
GrassPoisonFairy
¼×
Fighting
Moves
Future Sight
77.7%
Sludge Bomb
65.8%
Chilly Reception
54.1%
Ice Beam
50.5%
Fire Blast
37.6%
Flamethrower
34.4%
Slack Off
21.2%
Earthquake
17.7%
Items
Heavy-Duty Boots
49.8%
Assault Vest
32.3%
Black Sludge
9.0%
Shuca Berry
5.4%
Weakness Policy
0.9%
Expert Belt
0.7%
Sitrus Berry
0.4%
Air Balloon
0.4%
Abilities
Regenerator99.9%Curious Medicine0.1%Own Tempo0.0%
Common Teammates
Checks & Counters
Reliability ranks observed matchups; KO rate is how often the checker knocked out or forced out the target. “Checker faints” reports the checker's own observed death rate. Categories use matchup reliability plus offensive and defensive base stats.
How to read this table
Use encounter count to judge sample size. A high-reliability check with a modest KO rate can still be useful when it consistently forces switches or limits the target.
#
Checker
Encounters
Reliability
KO Rate
Ranked #85 with 1.71% usage. Sorted by reliability score.