Iron Hands counters
USAGE
1.6%
#79
BASE STATS
HP
154
ATK
140
DEF
108
SPA
50
SPD
68
SPE
50
BST570
TYPE MATCHUPS
2×
GroundPsychicFairy
½×
ElectricBugRockDarkSteel
Moves
Ice Punch
99.0%
Swords Dance
75.8%
Close Combat
59.7%
Wild Charge
52.7%
Drain Punch
40.4%
Thunder Punch
29.9%
Earthquake
18.3%
Supercell Slam
12.5%
Items
Electrium Z
39.8%
Assault Vest
15.5%
Booster Energy
10.6%
Protective Pads
8.5%
Shuca Berry
7.3%
Leftovers
5.3%
Punching Glove
4.6%
Air Balloon
4.1%
Common Teammates
Checks & Counters
Reliability ranks observed matchups; KO rate is how often the checker knocked out or forced out the target. “Checker faints” reports the checker's own observed death rate. Categories use matchup reliability plus offensive and defensive base stats.
How to read this table
Use encounter count to judge sample size. A high-reliability check with a modest KO rate can still be useful when it consistently forces switches or limits the target.
#
Checker
Encounters
Reliability
KO Rate
Ranked #79 with 1.59% usage. Sorted by reliability score.
