Rillaboom counters
USAGE
5.2%
#36
ABILITYGrassy Surge
BASE STATS
HP
100
ATK
125
DEF
90
SPA
60
SPD
70
SPE
85
BST530
TYPE MATCHUPS
2×
FireIcePoisonFlyingBug
½×
WaterElectricGrassGround
Moves
Grassy Glide
99.6%
Knock Off
95.8%
Wood Hammer
62.4%
U-turn
50.6%
Swords Dance
48.9%
High Horsepower
29.2%
Low Kick
5.1%
Drain Punch
1.9%
Items
Life Orb
31.0%
Choice Band
20.9%
Terrain Extender
10.2%
Heavy-Duty Boots
9.7%
Lum Berry
9.2%
Assault Vest
6.8%
Miracle Seed
6.1%
Choice Scarf
4.0%
Abilities
Grassy Surge100.0%Overgrow0.0%
Tera Types
Grass
56.2%
Dark
28.9%
Fire
9.5%
Electric
1.5%
Fairy
0.9%
Poison
0.7%
Ground
0.6%
Fighting
0.5%
Checks & Counters
Reliability ranks observed matchups; KO rate is how often the checker knocked out or forced out the target. “Checker faints” reports the checker's own observed death rate. Categories use matchup reliability plus offensive and defensive base stats.
How to read this table
Use encounter count to judge sample size. A high-reliability check with a modest KO rate can still be useful when it consistently forces switches or limits the target.
#
Checker
Encounters
Reliability
KO Rate
Ranked #36 with 5.17% usage. Sorted by reliability score.