Great Tusk counters
USAGE
1.4%
#49
ABILITYProtosynthesis
BASE STATS
HP
115
ATK
131
DEF
131
SPA
53
SPD
53
SPE
87
BST570
TYPE MATCHUPS
2×
WaterGrassIcePsychicFairy
½×
PoisonBugDark
¼×
Rock
0×
Electric
Moves
Rapid Spin
77.4%
Headlong Rush
64.1%
Close Combat
58.2%
Play Rough
36.6%
Stone Edge
35.7%
Earthquake
34.8%
Stealth Rock
27.3%
Knock Off
25.5%
Items
Heavy-Duty Boots
34.8%
Leftovers
23.9%
Choice Scarf
19.5%
Rocky Helmet
9.1%
Booster Energy
7.6%
Assault Vest
2.9%
Sitrus Berry
1.0%
Choice Band
0.8%
Abilities
Protosynthesis100.0%
Tera Types
Ground
44.5%
Steel
29.6%
Fairy
14.5%
Water
6.5%
Bug
1.2%
Ghost
1.1%
Ice
0.6%
Fire
0.5%
Common Teammates
Leading observed checks
Open a matchup for a separate set-based damage estimate, or browse uploaded teams with both Pokémon.
Checks & Counters
Observed target KO or switch rate is upstream p: the fraction of relevant encounters where the target was knocked out or switched out. Standard error is upstream d. The conservative score is p − 4d. These ladder observations do not prove a set-specific counter.
How to read this table
Use encounter count and standard error to judge the sample. Damage estimates below use inferred sets and remain separate from the observed ladder metric.
#
Checker
Encounters
Conservative score
Target KO or switch rate
Ranked #49 with 1.36% usage. Sorted by conservative score.