Zekrom counters
USAGE
1.4%
#45
BASE STATS
HP
100
ATK
150
DEF
120
SPA
120
SPD
100
SPE
90
BST680
TYPE MATCHUPS
2×
IceGroundDragonFairy
½×
FireWaterGrassFlyingSteel
¼×
Electric
Moves
Bolt Strike
90.9%
Dragon Dance
74.8%
Dragon Claw
47.9%
Substitute
38.9%
Stealth Rock
29.9%
Draco Meteor
22.4%
Dragon Tail
17.7%
Outrage
17.0%
Items
Life Orb
23.5%
Focus Sash
22.8%
Leftovers
15.8%
Lum Berry
11.2%
Heavy-Duty Boots
10.4%
Loaded Dice
8.4%
Air Balloon
2.7%
Magnet
1.9%
Tera Types
Flying
31.2%
Fairy
26.1%
Electric
18.4%
Dragon
15.1%
Ice
3.4%
Steel
1.6%
Stellar
1.4%
Water
1.1%
Checks & Counters
Reliability ranks observed matchups; KO rate is how often the checker knocked out or forced out the target. “Checker faints” reports the checker's own observed death rate. Categories use matchup reliability plus offensive and defensive base stats.
How to read this table
Use encounter count to judge sample size. A high-reliability check with a modest KO rate can still be useful when it consistently forces switches or limits the target.
#
Checker
Encounters
Reliability
KO Rate
Ranked #45 with 1.41% usage. Sorted by reliability score.