Drifblim counters
USAGE
2.6%
#39
ABILITYUnburden
BASE STATS
HP
150
ATK
80
DEF
44
SPA
90
SPD
54
SPE
80
BST498
TYPE MATCHUPS
2×
ElectricIceRockGhostDark
½×
GrassPoison
¼×
Bug
0×
NormalFightingGround
Moves
Minimize
94.1%
Baton Pass
92.6%
Substitute
63.4%
Defog
46.0%
Clear Smog
27.8%
Strength Sap
20.5%
Amnesia
17.4%
Shadow Ball
8.7%
Items
Electric Seed
40.1%
White Herb
17.1%
Focus Sash
11.4%
Sitrus Berry
10.7%
Mental Herb
7.4%
Choice Scarf
5.7%
Leftovers
3.1%
Heavy-Duty Boots
2.0%
Abilities
Unburden89.1%Aftermath10.7%Flare Boost0.1%
Tera Types
Ground
64.5%
Fairy
14.2%
Normal
12.2%
Ghost
3.4%
Dark
3.1%
Steel
2.2%
Poison
0.2%
Water
0.1%
Leading observed checks
Open a matchup for a separate set-based damage estimate, or browse uploaded teams with both Pokémon.
Checks & Counters
Observed target KO or switch rate is upstream p: the fraction of relevant encounters where the target was knocked out or switched out. Standard error is upstream d. The conservative score is p − 4d. These ladder observations do not prove a set-specific counter.
How to read this table
Use encounter count and standard error to judge the sample. Damage estimates below use inferred sets and remain separate from the observed ladder metric.
#
Checker
Encounters
Conservative score
Target KO or switch rate
Ranked #39 with 2.62% usage. Sorted by conservative score.