Kyurem-Black counters
USAGE
4.4%
#30
BASE STATS
HP
125
ATK
170
DEF
100
SPA
120
SPD
90
SPE
95
BST700
TYPE MATCHUPS
2×
FightingRockDragonSteelFairy
½×
WaterElectricGrass
Moves
Icicle Spear
97.9%
Dragon Dance
97.3%
Fusion Bolt
93.8%
Substitute
56.1%
Scale Shot
33.7%
Tera Blast
7.8%
Dragon Claw
4.8%
Iron Head
1.6%
Items
Loaded Dice
95.8%
Heavy-Duty Boots
1.2%
Choice Band
0.9%
Safety Goggles
0.5%
Focus Sash
0.4%
Choice Scarf
0.3%
Power Herb
0.2%
Life Orb
0.2%
Tera Types
Electric
44.8%
Fairy
14.6%
Ghost
12.2%
Fire
10.6%
Normal
7.7%
Steel
4.0%
Ice
2.7%
Dragon
1.8%
Checks & Counters
Reliability ranks observed matchups; KO rate is how often the checker knocked out or forced out the target. “Checker faints” reports the checker's own observed death rate. Categories use matchup reliability plus offensive and defensive base stats.
How to read this table
Use encounter count to judge sample size. A high-reliability check with a modest KO rate can still be useful when it consistently forces switches or limits the target.
#
Checker
Encounters
Reliability
KO Rate
Ranked #30 with 4.37% usage. Sorted by reliability score.