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Necrozma-Dusk-Mane counters

Gen 9 Anything Goes · Sorted by p − 4 standard errors · Smogon source period Jul 2026 - Sep 2026 · Generated 2026-10-16

Necrozma-Dusk-Mane
#0800 Necrozma-Dusk-Mane
PsychicSteel
USAGE 6.2% #26
ABILITYPrism Armor
HP 97
ATK 157
DEF 127
SPA 113
SPD 109
SPE 77
BST680
2×
FireGroundGhostDark
½×
NormalGrassIceFlyingRockDragonSteelFairy
¼×
Psychic
0×
Poison
Sunsteel Strike 74.7% Photon Geyser 71.5% Dragon Dance 49.9% Morning Sun 37.1% Earthquake 32.4% Knock Off 24.3% Trick Room 24.2% Moonlight 21.9%
Weakness Policy 34.0% Leftovers 25.2% Rocky Helmet 15.2% Heavy-Duty Boots 13.3% Covert Cloak 5.1% Lum Berry 4.7% Life Orb 0.7% Focus Sash 0.5%
Prism Armor100.0%
Fire 49.9% Dark 21.5% Psychic 7.1% Water 6.7% Ground 5.8% Steel 3.4% Normal 2.7% Fairy 0.9%

Leading observed checks

Open a matchup for a separate set-based damage estimate, or browse uploaded teams with both Pokémon.

Team core to explore Necrozma-Dusk-Mane + Miraidon 72.4% teammate usage Explore teams →

Checks & Counters

Observed target KO or switch rate is upstream p: the fraction of relevant encounters where the target was knocked out or switched out. Standard error is upstream d. The conservative score is p − 4d. These ladder observations do not prove a set-specific counter.

How to read this table

Use encounter count and standard error to judge the sample. Damage estimates below use inferred sets and remain separate from the observed ladder metric.

# Checker Encounters Conservative score Target KO or switch rate

Ranked #26 with 6.20% usage. Sorted by conservative score.