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Necrozma-Dusk-Mane counters

Gen 9 Anything Goes · Sorted by p − 4 standard errors · Smogon source period May 2026 - Jul 2026 · Generated 2026-08-05

Necrozma-Dusk-Mane
#0800 Necrozma-Dusk-Mane
PsychicSteel
USAGE 6.6% #26
HP 97
ATK 157
DEF 127
SPA 113
SPD 109
SPE 77
BST680
2×
FireGroundGhostDark
½×
NormalGrassIceFlyingRockDragonSteelFairy
¼×
Psychic
0×
Poison
Sunsteel Strike 82.1% Photon Geyser 71.0% Dragon Dance 58.7% Earthquake 43.3% Morning Sun 35.8% Knock Off 24.3% Moonlight 18.4% Trick Room 16.6%
Weakness Policy 36.2% Leftovers 20.7% Rocky Helmet 13.4% Covert Cloak 9.3% Heavy-Duty Boots 9.2% Lum Berry 4.6% Assault Vest 3.5% Life Orb 1.3%
Fire 45.3% Dark 20.0% Water 8.0% Psychic 6.6% Normal 6.0% Flying 4.3% Steel 3.1% Ground 2.4%

Leading observed checks

Open a matchup for a separate set-based damage estimate, or browse uploaded teams with both Pokémon.

Team core to explore Necrozma-Dusk-Mane + Miraidon 68.0% teammate usage Explore teams →

Checks & Counters

Observed target KO or switch rate is upstream p: the fraction of relevant encounters where the target was knocked out or switched out. Standard error is upstream d. The conservative score is p − 4d. These ladder observations do not prove a set-specific counter.

How to read this table

Use encounter count and standard error to judge the sample. Damage estimates below use inferred sets and remain separate from the observed ladder metric.

# Checker Encounters Conservative score Target KO or switch rate

Ranked #26 with 6.62% usage. Sorted by conservative score.