Urshifu-Rapid-Strike counters
USAGE
1.4%
#53
BASE STATS
HP
100
ATK
130
DEF
100
SPA
63
SPD
60
SPE
97
BST550
TYPE MATCHUPS
2×
ElectricGrassFlyingPsychicFairy
½×
FireWaterIceBugRockDarkSteel
Moves
Surging Strikes
99.4%
Close Combat
87.3%
Aqua Jet
66.6%
Ice Spinner
28.8%
Brick Break
26.8%
U-turn
23.3%
Poison Jab
13.0%
Drain Punch
10.6%
Items
Choice Scarf
51.6%
Focus Sash
10.6%
Life Orb
9.5%
Choice Band
8.7%
Mystic Water
6.0%
Assault Vest
3.6%
Splash Plate
3.3%
Punching Glove
1.1%
Tera Types
Water
62.0%
Fighting
15.2%
Poison
5.1%
Grass
4.4%
Ground
4.3%
Steel
2.4%
Dark
1.7%
Fairy
1.5%
Checks & Counters
Reliability ranks observed matchups; KO rate is how often the checker knocked out or forced out the target. “Checker faints” reports the checker's own observed death rate. Categories use matchup reliability plus offensive and defensive base stats.
How to read this table
Use encounter count to judge sample size. A high-reliability check with a modest KO rate can still be useful when it consistently forces switches or limits the target.
#
Checker
Encounters
Reliability
KO Rate
Ranked #53 with 1.41% usage. Sorted by reliability score.