Chinchou counters
USAGE
19.7%
#10
ABILITYVolt Absorb
BASE STATS
HP
75
ATK
38
DEF
38
SPA
56
SPD
56
SPE
67
BST330
TYPE MATCHUPS
2×
GrassGround
½×
FireWaterIceFlying
¼×
Steel
Moves
Ice Beam
99.1%
Volt Switch
83.7%
Thunderbolt
68.0%
Hydro Pump
55.6%
Scald
43.7%
Thunder Wave
22.1%
Flip Turn
15.7%
Discharge
6.1%
Items
Eviolite
88.4%
Choice Scarf
11.5%
Life Orb
0.1%
Air Balloon
0.0%
Heavy-Duty Boots
0.0%
Wise Glasses
0.0%
Choice Specs
0.0%
Leftovers
0.0%
Abilities
Volt Absorb99.2%Water Absorb0.8%Illuminate0.0%
Tera Types
Flying
73.8%
Ice
11.5%
Ghost
7.0%
Water
5.1%
Grass
1.8%
Steel
0.3%
Dark
0.2%
Fairy
0.1%
Checks & Counters
Reliability ranks observed matchups; KO rate is how often the checker knocked out or forced out the target. “Checker faints” reports the checker's own observed death rate. Categories use matchup reliability plus offensive and defensive base stats.
How to read this table
Use encounter count to judge sample size. A high-reliability check with a modest KO rate can still be useful when it consistently forces switches or limits the target.
#
Checker
Encounters
Reliability
KO Rate
Ranked #10 with 19.74% usage. Sorted by reliability score.