Pelipper counters
USAGE
3.1%
#53
ABILITYDrizzle
BASE STATS
HP
60
ATK
50
DEF
100
SPA
95
SPD
70
SPE
65
BST440
TYPE MATCHUPS
4×
Electric
2×
Rock
½×
FireWaterFightingBugSteel
0×
Ground
Moves
U-turn
95.7%
Roost
83.1%
Scald
64.5%
Defog
60.9%
Hurricane
59.4%
Weather Ball
12.2%
Knock Off
9.5%
Ice Beam
5.2%
Items
Damp Rock
93.6%
Heavy-Duty Boots
2.9%
Choice Specs
2.0%
Choice Scarf
1.1%
Eject Button
0.2%
Focus Sash
0.1%
Leftovers
0.1%
Rocky Helmet
0.0%
Abilities
Drizzle99.9%Keen Eye0.1%Rain Dish0.0%
Common Teammates
Checks & Counters
Reliability ranks observed matchups; KO rate is how often the checker knocked out or forced out the target. “Checker faints” reports the checker's own observed death rate. Categories use matchup reliability plus offensive and defensive base stats.
How to read this table
Use encounter count to judge sample size. A high-reliability check with a modest KO rate can still be useful when it consistently forces switches or limits the target.
#
Checker
Encounters
Reliability
KO Rate
Ranked #53 with 3.13% usage. Sorted by reliability score.