Ting-Lu counters
USAGE
1.2%
#57
BASE STATS
HP
155
ATK
110
DEF
125
SPA
55
SPD
80
SPE
45
BST570
TYPE MATCHUPS
2×
WaterGrassIceFightingBugFairy
½×
PoisonRockGhostDark
0×
ElectricPsychic
Moves
Whirlwind
98.3%
Ruination
73.8%
Spikes
69.6%
Stealth Rock
61.7%
Earthquake
58.8%
Rock Tomb
32.4%
Rest
1.0%
Body Press
0.7%
Items
Leftovers
78.2%
Mental Herb
8.8%
Rocky Helmet
6.9%
Red Card
5.3%
Chesto Berry
0.6%
Assault Vest
0.1%
Iapapa Berry
0.0%
Heavy-Duty Boots
0.0%
Tera Types
Poison
60.5%
Water
12.5%
Fairy
11.4%
Dark
8.1%
Ghost
6.0%
Grass
0.8%
Steel
0.5%
Ground
0.1%
Checks & Counters
Reliability ranks observed matchups; KO rate is how often the checker knocked out or forced out the target. “Checker faints” reports the checker's own observed death rate. Categories use matchup reliability plus offensive and defensive base stats.
How to read this table
Use encounter count to judge sample size. A high-reliability check with a modest KO rate can still be useful when it consistently forces switches or limits the target.
#
Checker
Encounters
Reliability
KO Rate
Ranked #57 with 1.16% usage. Sorted by reliability score.