Corviknight counters
USAGE
1.2%
#48
ABILITYPressure
BASE STATS
HP
98
ATK
87
DEF
105
SPA
53
SPD
85
SPE
67
BST495
TYPE MATCHUPS
2×
FireElectric
½×
NormalPsychicDragonSteelFairy
¼×
GrassBug
0×
PoisonGround
Moves
Roost
98.9%
Defog
75.4%
Body Press
59.5%
Iron Defense
49.5%
U-turn
37.1%
Protect
22.1%
Brave Bird
22.0%
Iron Head
17.3%
Items
Leftovers
56.4%
Heavy-Duty Boots
27.7%
Rocky Helmet
15.2%
Light Clay
0.4%
Weakness Policy
0.1%
nothing
0.1%
Sitrus Berry
0.1%
Sharp Beak
0.0%
Abilities
Pressure90.8%Mirror Armor9.2%Unnerve0.1%
Tera Types
Water
27.8%
Dark
21.9%
Flying
10.2%
Steel
9.9%
Dragon
9.6%
Fire
5.9%
Fighting
3.8%
Fairy
3.7%
Leading observed checks
Open a matchup for a separate set-based damage estimate, or browse uploaded teams with both Pokémon.
Checks & Counters
Observed target KO or switch rate is upstream p: the fraction of relevant encounters where the target was knocked out or switched out. Standard error is upstream d. The conservative score is p − 4d. These ladder observations do not prove a set-specific counter.
How to read this table
Use encounter count and standard error to judge the sample. Damage estimates below use inferred sets and remain separate from the observed ladder metric.
#
Checker
Encounters
Conservative score
Target KO or switch rate
Ranked #48 with 1.21% usage. Sorted by conservative score.