Fezandipiti counters
USAGE
9.6%
#24
ABILITYToxic Chain
BASE STATS
HP
88
ATK
91
DEF
82
SPA
70
SPD
125
SPE
99
BST555
TYPE MATCHUPS
2×
GroundPsychicSteel
½×
GrassDarkFairy
¼×
FightingBug
0×
Dragon
Moves
U-turn
97.9%
Roost
97.3%
Moonblast
69.8%
Heat Wave
49.4%
Beat Up
35.3%
Taunt
34.4%
Play Rough
3.3%
Alluring Voice
3.0%
Items
Heavy-Duty Boots
75.0%
Rocky Helmet
17.4%
Leftovers
4.3%
Choice Scarf
1.5%
Assault Vest
0.7%
Shuca Berry
0.4%
Black Sludge
0.4%
Life Orb
0.1%
Abilities
Toxic Chain99.5%Technician0.5%
Tera Types
Water
65.4%
Dark
11.8%
Steel
10.8%
Electric
6.1%
Fairy
1.5%
Flying
1.3%
Poison
1.0%
Grass
0.8%
Checks & Counters
Reliability ranks observed matchups; KO rate is how often the checker knocked out or forced out the target. “Checker faints” reports the checker's own observed death rate. Categories use matchup reliability plus offensive and defensive base stats.
How to read this table
Use encounter count to judge sample size. A high-reliability check with a modest KO rate can still be useful when it consistently forces switches or limits the target.
#
Checker
Encounters
Reliability
KO Rate
Ranked #24 with 9.57% usage. Sorted by reliability score.