Skeledirge counters
USAGE
10.6%
#22
ABILITYUnaware
BASE STATS
HP
104
ATK
75
DEF
100
SPA
110
SPD
75
SPE
66
BST530
TYPE MATCHUPS
2×
WaterGroundRockGhostDark
½×
FireGrassIcePoisonSteelFairy
¼×
Bug
0×
NormalFighting
Moves
Torch Song
99.9%
Slack Off
88.1%
Will-O-Wisp
80.3%
Hex
68.4%
Shadow Ball
21.6%
Earth Power
15.9%
Alluring Voice
12.6%
Flame Charge
9.8%
Items
Heavy-Duty Boots
91.5%
Leftovers
4.0%
Choice Scarf
1.4%
Blunder Policy
1.0%
Air Balloon
0.8%
Throat Spray
0.6%
Grassy Seed
0.2%
Choice Specs
0.1%
Abilities
Unaware99.5%Blaze0.5%
Tera Types
Fairy
70.8%
Water
14.5%
Poison
6.8%
Fire
2.7%
Flying
1.9%
Grass
1.2%
Dark
0.8%
Steel
0.4%
Checks & Counters
Reliability ranks observed matchups; KO rate is how often the checker knocked out or forced out the target. “Checker faints” reports the checker's own observed death rate. Categories use matchup reliability plus offensive and defensive base stats.
How to read this table
Use encounter count to judge sample size. A high-reliability check with a modest KO rate can still be useful when it consistently forces switches or limits the target.
#
Checker
Encounters
Reliability
KO Rate
Ranked #22 with 10.63% usage. Sorted by reliability score.