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Mandibuzz counters

Gen 9 UU · Sorted by p − 4 standard errors · Smogon source period May 2026 - Jul 2026 · Generated 2026-08-05

Mandibuzz
#0630 Mandibuzz
DarkFlying
USAGE 26.1% #3
ABILITYOvercoat
HP 110
ATK 65
DEF 105
SPA 55
SPD 95
SPE 80
BST510
2×
ElectricIceRockFairy
½×
GrassGhostDark
0×
GroundPsychic
Roost 99.8% Defog 85.6% Foul Play 83.3% U-turn 58.8% Toxic 46.0% Knock Off 24.3% Whirlwind 0.8% Taunt 0.8%
Heavy-Duty Boots 97.4% Rocky Helmet 2.1% Leftovers 0.4% Eject Button 0.0% Life Orb 0.0% Weakness Policy 0.0% Covert Cloak 0.0% Choice Band 0.0%
Overcoat93.9%Big Pecks6.1%Weak Armor0.0%
Steel 71.4% Fairy 10.8% Water 10.5% Poison 3.7% Dark 1.4% Ghost 0.7% Dragon 0.5% Electric 0.5%

Leading observed checks

Open a matchup for a separate set-based damage estimate, or browse uploaded teams with both Pokémon.

Team core to explore Mandibuzz + Clodsire 31.0% teammate usage Explore teams →

Checks & Counters

Observed target KO or switch rate is upstream p: the fraction of relevant encounters where the target was knocked out or switched out. Standard error is upstream d. The conservative score is p − 4d. These ladder observations do not prove a set-specific counter.

How to read this table

Use encounter count and standard error to judge the sample. Damage estimates below use inferred sets and remain separate from the observed ladder metric.

# Checker Encounters Conservative score Target KO or switch rate

Ranked #3 with 26.09% usage. Sorted by conservative score.