Hippowdon counters
USAGE
8.5%
#28
ABILITYSand Stream
BASE STATS
HP
108
ATK
112
DEF
118
SPA
68
SPD
72
SPE
47
BST525
TYPE MATCHUPS
2×
WaterGrassIce
½×
PoisonRock
0×
Electric
Moves
Slack Off
99.6%
Earthquake
99.6%
Stealth Rock
97.2%
Whirlwind
56.2%
Ice Fang
21.1%
Body Press
8.4%
Roar
8.1%
Stone Edge
5.9%
Items
Smooth Rock
48.5%
Rocky Helmet
23.0%
Leftovers
22.1%
Heavy-Duty Boots
4.2%
Eject Button
1.9%
Soft Sand
0.1%
Choice Band
0.1%
Assault Vest
0.0%
Abilities
Sand Stream99.5%Sand Force0.5%
Tera Types
Water
72.0%
Ghost
9.0%
Steel
4.1%
Rock
3.8%
Flying
3.4%
Ground
3.3%
Dragon
1.3%
Grass
0.9%
Checks & Counters
Reliability ranks observed matchups; KO rate is how often the checker knocked out or forced out the target. “Checker faints” reports the checker's own observed death rate. Categories use matchup reliability plus offensive and defensive base stats.
How to read this table
Use encounter count to judge sample size. A high-reliability check with a modest KO rate can still be useful when it consistently forces switches or limits the target.
#
Checker
Encounters
Reliability
KO Rate
Ranked #28 with 8.52% usage. Sorted by reliability score.