Talonflame counters
USAGE
6.0%
#36
ABILITYFlame Body
BASE STATS
HP
78
ATK
81
DEF
71
SPA
74
SPD
69
SPE
126
BST499
TYPE MATCHUPS
4×
Rock
2×
WaterElectric
½×
FireFightingSteelFairy
¼×
GrassBug
0×
Ground
Moves
Roost
97.8%
Defog
75.0%
U-turn
52.9%
Will-O-Wisp
46.2%
Flare Blitz
39.2%
Overheat
26.4%
Brave Bird
25.5%
Flamethrower
23.5%
Items
Heavy-Duty Boots
97.8%
Rocky Helmet
1.6%
Choice Band
0.3%
nothing
0.1%
Choice Specs
0.1%
Life Orb
0.1%
Assault Vest
0.0%
Leftovers
0.0%
Abilities
Flame Body96.3%Gale Wings3.7%
Tera Types
Ghost
37.1%
Steel
21.0%
Grass
11.0%
Ground
10.9%
Fire
9.1%
Water
3.1%
Flying
2.9%
Poison
1.7%
Checks & Counters
Reliability ranks observed matchups; KO rate is how often the checker knocked out or forced out the target. “Checker faints” reports the checker's own observed death rate. Categories use matchup reliability plus offensive and defensive base stats.
How to read this table
Use encounter count to judge sample size. A high-reliability check with a modest KO rate can still be useful when it consistently forces switches or limits the target.
#
Checker
Encounters
Reliability
KO Rate
Ranked #36 with 5.99% usage. Sorted by reliability score.