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Chien-Pao counters

Gen 9 VGC 2026 Regulation F Best of 3 · Sorted by p − 4 standard errors · Smogon source period Feb 2026 - Apr 2026 · Generated 2026-05-27

Chien-Pao
#1002 Chien-Pao
DarkIce
USAGE 22.2% #10
HP 80
ATK 120
DEF 80
SPA 90
SPD 65
SPE 135
BST570
Fighting
FireBugRockSteelFairy
½×
IceGhostDark
Psychic
Protect 98.9% Sucker Punch 87.3% Icicle Crash 62.5% Sacred Sword 49.2% Ice Spinner 37.5% Icy Wind 35.9% Ice Shard 15.0% Throat Chop 10.0%
Focus Sash 92.8% Life Orb 4.8% Clear Amulet 1.0% Assault Vest 1.0% Sitrus Berry 0.3% Covert Cloak 0.0% Choice Band 0.0% Safety Goggles 0.0%
Ghost 41.1% Ice 22.1% Stellar 22.0% Grass 11.5% Fire 1.8% Water 1.2% Dark 0.2% Poison 0.1%

Leading observed checks

Open a matchup for a separate set-based damage estimate, or browse uploaded teams with both Pokémon.

Checks & Counters

Observed target KO or switch rate is upstream p: the fraction of relevant encounters where the target was knocked out or switched out. Standard error is upstream d. The conservative score is p − 4d. These ladder observations do not prove a set-specific counter.

How to read this table

Use encounter count and standard error to judge the sample. Damage estimates below use inferred sets and remain separate from the observed ladder metric.

# Checker Encounters Conservative score Target KO or switch rate

Ranked #10 with 22.24% usage. Sorted by conservative score.