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Raging Bolt counters

Gen 9 VGC 2026 Regulation F Best of 3 · Sorted by p − 4 standard errors · Smogon source period Feb 2026 - Apr 2026 · Generated 2026-05-27

Raging Bolt
#1021 Raging Bolt
ElectricDragon
USAGE 32.3% #4
HP 125
ATK 73
DEF 91
SPA 137
SPD 89
SPE 75
BST590
IceGroundDragonFairy
½×
FireWaterGrassFlyingSteel
¼×
Electric
Thunderclap 99.4% Dragon Pulse 72.7% Protect 62.7% Calm Mind 46.0% Thunderbolt 37.5% Electroweb 34.1% Draco Meteor 25.3% Snarl 17.1%
Assault Vest 36.8% Booster Energy 32.6% Leftovers 19.3% Life Orb 5.9% Magnet 2.5% Grassy Seed 1.5% Safety Goggles 0.5% Shuca Berry 0.4%
Fairy 70.7% Electric 23.7% Bug 2.3% Fire 1.0% Grass 0.7% Steel 0.6% Ghost 0.4% Water 0.3%

Leading observed checks

Open a matchup for a separate set-based damage estimate, or browse uploaded teams with both Pokémon.

Checks & Counters

Observed target KO or switch rate is upstream p: the fraction of relevant encounters where the target was knocked out or switched out. Standard error is upstream d. The conservative score is p − 4d. These ladder observations do not prove a set-specific counter.

How to read this table

Use encounter count and standard error to judge the sample. Damage estimates below use inferred sets and remain separate from the observed ladder metric.

# Checker Encounters Conservative score Target KO or switch rate

Ranked #4 with 32.30% usage. Sorted by conservative score.