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Elekid counters

Gen 9 LC · Sorted by reliability score · Smogon · Apr 2026 - Jun 2026

Elekid
#0239 Elekid
Electric
USAGE 21.0% #9
ABILITYVital Spirit
HP 45
ATK 63
DEF 37
SPA 65
SPD 55
SPE 95
BST360
Ground
½×
ElectricFlyingSteel
Psychic 94.1% Volt Switch 78.4% Thunderbolt 69.3% Knock Off 57.7% Tera Blast 34.2% Taunt 22.5% Ice Punch 18.1% Focus Blast 10.3%
Eviolite 86.5% Life Orb 12.5% Choice Specs 0.6% Choice Scarf 0.1% Eject Button 0.1% Heavy-Duty Boots 0.1% Terrain Extender 0.0% Magnet 0.0%
Vital Spirit66.4%Static33.6%
Psychic 52.6% Ice 19.9% Grass 15.8% Dark 8.7% Electric 1.0% Flying 0.9% Ghost 0.3% Ground 0.2%
Browse Gen 9 LC teams using Elekid →

Checks & Counters

Reliability ranks observed matchups; KO rate is how often the checker knocked out or forced out the target. “Checker faints” reports the checker's own observed death rate. Categories use matchup reliability plus offensive and defensive base stats.

How to read this table

Use encounter count to judge sample size. A high-reliability check with a modest KO rate can still be useful when it consistently forces switches or limits the target.

# Checker Encounters Reliability KO Rate
01
Toedscool
Toedscool
GroundGrass SOFT CHECK
20.889
52
51.7% checker faints 10.93%
02
Vullaby
Vullaby
DarkFlying SOFT CHECK
26.074
44
43.9% checker faints 9.72%
03
Mienfoo
Mienfoo
Fighting SOFT CHECK
77.74
33
33.1% checker faints 7.44%

Ranked #9 with 21.00% usage. Sorted by reliability score.