Elekid counters
USAGE
21.0%
#9
ABILITYVital Spirit
BASE STATS
HP
45
ATK
63
DEF
37
SPA
65
SPD
55
SPE
95
BST360
TYPE MATCHUPS
2×
Ground
½×
ElectricFlyingSteel
Moves
Psychic
94.1%
Volt Switch
78.4%
Thunderbolt
69.3%
Knock Off
57.7%
Tera Blast
34.2%
Taunt
22.5%
Ice Punch
18.1%
Focus Blast
10.3%
Items
Eviolite
86.5%
Life Orb
12.5%
Choice Specs
0.6%
Choice Scarf
0.1%
Eject Button
0.1%
Heavy-Duty Boots
0.1%
Terrain Extender
0.0%
Magnet
0.0%
Abilities
Vital Spirit66.4%Static33.6%
Tera Types
Psychic
52.6%
Ice
19.9%
Grass
15.8%
Dark
8.7%
Electric
1.0%
Flying
0.9%
Ghost
0.3%
Ground
0.2%
Checks & Counters
Reliability ranks observed matchups; KO rate is how often the checker knocked out or forced out the target. “Checker faints” reports the checker's own observed death rate. Categories use matchup reliability plus offensive and defensive base stats.
How to read this table
Use encounter count to judge sample size. A high-reliability check with a modest KO rate can still be useful when it consistently forces switches or limits the target.
#
Checker
Encounters
Reliability
KO Rate
Ranked #9 with 21.00% usage. Sorted by reliability score.