Ursaluna counters
USAGE
2.7%
#38
ABILITYGuts
BASE STATS
HP
130
ATK
140
DEF
105
SPA
45
SPD
80
SPE
50
BST550
TYPE MATCHUPS
2×
WaterGrassIceFighting
½×
PoisonRock
0×
ElectricGhost
Moves
Facade
99.9%
Headlong Rush
71.0%
Ice Punch
54.1%
Swords Dance
44.7%
Protect
31.7%
Earthquake
28.2%
Shadow Claw
27.9%
Roar
18.3%
Items
Flame Orb
99.7%
Leftovers
0.2%
Rocky Helmet
0.0%
Toxic Orb
0.0%
Assault Vest
0.0%
Heavy-Duty Boots
0.0%
Life Orb
0.0%
Choice Band
0.0%
Abilities
Guts100.0%Bulletproof0.0%Unnerve0.0%
Tera Types
Normal
85.4%
Ghost
12.5%
Ground
1.1%
Fighting
0.3%
Water
0.3%
Fairy
0.2%
Ice
0.1%
Dark
0.0%
Checks & Counters
Reliability ranks observed matchups; KO rate is how often the checker knocked out or forced out the target. “Checker faints” reports the checker's own observed death rate. Categories use matchup reliability plus offensive and defensive base stats.
How to read this table
Use encounter count to judge sample size. A high-reliability check with a modest KO rate can still be useful when it consistently forces switches or limits the target.
#
Checker
Encounters
Reliability
KO Rate
Ranked #38 with 2.73% usage. Sorted by reliability score.