Slowking counters
USAGE
10.6%
#18
ABILITYRegenerator
BASE STATS
HP
95
ATK
75
DEF
80
SPA
100
SPD
110
SPE
30
BST490
TYPE MATCHUPS
2×
ElectricGrassBugGhostDark
½×
FireWaterIceFightingPsychicSteel
Moves
Scald
96.2%
Chilly Reception
93.8%
Slack Off
66.6%
Thunder Wave
50.4%
Future Sight
42.5%
Psychic Noise
13.8%
Trick
13.7%
Ice Beam
8.0%
Items
Heavy-Duty Boots
65.0%
Choice Scarf
13.4%
Eject Button
6.7%
Assault Vest
5.4%
Colbur Berry
3.5%
Leftovers
1.3%
Rocky Helmet
1.3%
Shed Shell
1.1%
Abilities
Regenerator100.0%Oblivious0.0%Own Tempo0.0%
Tera Types
Fairy
75.4%
Ground
4.4%
Steel
3.3%
Poison
3.2%
Water
3.1%
Dragon
2.9%
Dark
2.8%
Grass
2.1%
Leading observed checks
Open a matchup for a separate set-based damage estimate, or browse uploaded teams with both Pokémon.
Checks & Counters
Observed target KO or switch rate is upstream p: the fraction of relevant encounters where the target was knocked out or switched out. Standard error is upstream d. The conservative score is p − 4d. These ladder observations do not prove a set-specific counter.
How to read this table
Use encounter count and standard error to judge the sample. Damage estimates below use inferred sets and remain separate from the observed ladder metric.
#
Checker
Encounters
Conservative score
Target KO or switch rate
Ranked #18 with 10.63% usage. Sorted by conservative score.