Hatterene counters
USAGE
11.5%
#18
ABILITYMagic Bounce
BASE STATS
HP
57
ATK
90
DEF
95
SPA
136
SPD
103
SPE
29
BST510
TYPE MATCHUPS
2×
PoisonGhostSteel
½×
Psychic
¼×
Fighting
0×
Dragon
Moves
Draining Kiss
77.2%
Psychic Noise
73.4%
Nuzzle
64.3%
Pain Split
39.5%
Mystical Fire
38.9%
Healing Wish
26.1%
Dazzling Gleam
17.8%
Calm Mind
16.5%
Items
Rocky Helmet
27.2%
Assault Vest
20.0%
Leftovers
18.3%
Eject Button
15.2%
Focus Sash
5.1%
Custap Berry
5.1%
Covert Cloak
3.1%
Grassy Seed
1.5%
Abilities
Magic Bounce99.9%Healer0.0%Anticipation0.0%
Tera Types
Water
48.2%
Flying
21.1%
Steel
14.8%
Poison
4.6%
Bug
2.6%
Normal
1.5%
Ghost
1.4%
Dragon
0.9%
Checks & Counters
Reliability ranks observed matchups; KO rate is how often the checker knocked out or forced out the target. “Checker faints” reports the checker's own observed death rate. Categories use matchup reliability plus offensive and defensive base stats.
How to read this table
Use encounter count to judge sample size. A high-reliability check with a modest KO rate can still be useful when it consistently forces switches or limits the target.
#
Checker
Encounters
Reliability
KO Rate
Ranked #18 with 11.50% usage. Sorted by reliability score.