Garganacl counters
USAGE
4.6%
#41
ABILITYPurifying Salt
BASE STATS
HP
100
ATK
100
DEF
130
SPA
45
SPD
90
SPE
35
BST500
TYPE MATCHUPS
2×
WaterGrassFightingGroundSteel
½×
NormalFirePoisonFlying
Moves
Salt Cure
99.9%
Recover
99.4%
Protect
64.1%
Stealth Rock
54.2%
Curse
29.2%
Iron Defense
11.7%
Body Press
11.6%
Earthquake
11.1%
Items
Leftovers
97.1%
Heavy-Duty Boots
1.0%
Normal Gem
0.8%
Custap Berry
0.5%
Misty Seed
0.3%
Rocky Helmet
0.2%
Assault Vest
0.0%
Mental Herb
0.0%
Abilities
Purifying Salt98.6%Sturdy1.4%Clear Body0.0%
Tera Types
Water
62.3%
Fairy
27.1%
Ghost
4.0%
Dragon
2.1%
Electric
1.9%
Normal
0.9%
Grass
0.4%
Flying
0.4%
Checks & Counters
Reliability ranks observed matchups; KO rate is how often the checker knocked out or forced out the target. “Checker faints” reports the checker's own observed death rate. Categories use matchup reliability plus offensive and defensive base stats.
How to read this table
Use encounter count to judge sample size. A high-reliability check with a modest KO rate can still be useful when it consistently forces switches or limits the target.
#
Checker
Encounters
Reliability
KO Rate
Ranked #41 with 4.55% usage. Sorted by reliability score.